![]() For this example we used the “castle” model that ships with MagicaVoxel. To access the export options inside of of MagicaVoxel, begin by opening your current voxel model or a new voxel model. So to start we will export the model and select the. Now MagicaVoxel doesn’t support the first two, however it does export quite nicely to. Unity supports a wide array of model types including. Now before we can export a voxel model out of MagicaVoxel and place it inside of Unity, we must first understand what types of files Unity supports. There you can find a step by step tutorial on getting the Unity Game Engine running on your computer. If you need help installing Unity, view our quick tutorial How to Install Unity. This tutorial supports Unity 2020 or newer. There you can find a step by step tutorial on getting MagicaVoxel running on your computer. If you need help installing MagicaVoxel, view our previous tutorial How to Install MagicaVoxel. This tutorial uses MagicaVoxel 0.99.6 or newer. We will cover these steps in more detail in the next section. Then we will import the voxel model into Unity. First we will export the voxel model out of MagicaVoxel. There are two main steps that we will go over to get your voxel models into Unity. Pair it up with the Unity game engine and anyone can make their first video game. Over the years MagicaVoxel has become a great choice for game developers because of its various export options. First we will show you how to export your model out of MagicaVoxel. We’ll be going through the steps to import your voxel models into your Unity project. OBJ file type which is supported by the Unity Game Engine. Now you might be asking, how do I export from MagicaVoxel to Unity? The good news is that MagicaVoxel supports a wide variety of export options. So you finally created your voxel model inside of MagicaVoxel and now you’re ready to load it into Unity so you can make your video game. In this tutorial, we will discuss how to export your voxel models from MagicaVoxel into Unity. We will be using 40%, however feel free to make it whatever works best for you.MagicaVoxel and Unity work great together for making voxel style video games. This controls how transparent the color will appear when painted on a model. However for this tutorial we will look at the bottom of the window at the Opacity option. From here you can select different colors. When you do that a Color palette window will appear. To do this tap on the color box inside of the tool bar on the left. So now that you have the right blue color selected we are going to adjust the opacity. We are now ready to adjust the opacity of the blue color so it looks more like glass. This will add the blue color into the selected color box in the tool bar. Once you have the Eye Dropper tool selected, tap on the window. So to start go ahead and click the Eye Dropper tool so that we can use the same blue color when we make it transparent. In our case we will be changing our window color to a transparent blue so it looks more like a window. ![]() ![]() That means you can add, delete and color voxels on your model. That’s because in Edit mode you can modify your model. If you notice, once you clicked the Edit button, the menu options on the screen changed.
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